2618. Check if Object Instance of Class
Problem Description
The problem requires writing a function that checks if a certain value (referred to as obj
) is an instance of a specified class or one of its superclasses. An object is deemed an instance of a class if it has access to the methods defined by that class. This means we need to determine if obj
inherits from the prototype of the given class (let's call this classFunction
). It's necessary to account for different types of inputs, including cases where the obj
or classFunction
might be undefined
.
Intuition
The intuition behind the solution involves understanding JavaScript's prototypal inheritance. An object in JavaScript inherits properties and methods from its prototype. The prototype chain is a series of linked prototypes; an object has a prototype, that prototype has its own prototype, and so on, until an object's prototype is null
.
Knowing this, we must check whether the prototype of the given object is the same as, or linked through a series of prototypes to, the prototype property of the class function (constructor).
The approach can be broken down into several steps:
-
Test if the
classFunction
isnull
orundefined
. If it is, then definitelyobj
isn't an instance of it, so we returnfalse
. -
Loop through the prototype chain of
obj
usingObject.getPrototypeOf()
. At each step, we:a. Compare the prototype of
obj
with the prototype property ofclassFunction
.b. If a match is found,
obj
is an instance ofclassFunction
or one of the classes in its prototype chain, and we returntrue
.c. If a match isn't found, update
obj
to its own prototype and keep checking up the chain. -
If we reach the end of the prototype chain (
obj
's prototype isnull
),obj
is not an instance ofclassFunction
or a superclass, and we returnfalse
.
This approach does full justice to the problem by checking the entire inheritance chain, ensuring that the result is accurate even if inheritance spans multiple levels.
Solution Approach
The implementation of the solution involves a fundamental understanding of JavaScript prototypes and iteration. Here is a more detailed walkthrough of the approach taken in the reference solution:
-
Check if
classFunction
isnull
orundefined
. If so, returnfalse
immediately. This is because in JavaScript,null
andundefined
do not have a prototype chain, and thus, they are not a valid constructor that can create instances. -
Initiate a loop to traverse the prototype chain of the
obj
. The loop continues untilobj
itself isnull
orundefined
. The condition that breaks the loop indicates that we have reached the end of the prototype chain (since the prototype of the last object in a chain isnull
). -
Use
Object.getPrototypeOf(obj)
to access the prototype ofobj
. This function returns the prototype ([[Prototype]]
) ornull
of the given object. -
Compare the current prototype of
obj
to the prototype property ofclassFunction
usingproto === classFunction.prototype
. If they are equal, this means that theclassFunction
is in the prototype chain ofobj
, and thereforeobj
is an instance ofclassFunction
or one of its ancestors. Returntrue
in this case. -
If the current prototype does not match, the loop continues. To do so, set
obj
to its prototype for the next iteration:obj = proto;
. This step effectively moves up the prototype chain. -
If the loop exits without returning
true
, this means thatclassFunction.prototype
was not found in the prototype chain ofobj
. Therefore, we returnfalse
.
This solution uses a while loop to check the prototype chain, a fundamental pattern used in prototype-based languages like JavaScript for inheritance checks. It takes advantage of the Object.getPrototypeOf()
function to access the prototype chain of objects.
The solution doesn't use any additional data structures. The time complexity is O(n), where n is the length of the prototype chain of the obj
. This is because in the worst case, the loop will traverse the entire chain. The space complexity is O(1) because no additional space is used besides the variables for iteration and comparison.
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Start EvaluatorExample Walkthrough
Let's illustrate the solution approach with a small example:
Suppose we have a class hierarchy where we have a class Animal
, a subclass Mammal
that extends Animal
, and another subclass Dog
that extends Mammal
. We're interested in checking if an instance of Dog
is also an instance of Animal
using the solution approach described.
function Animal() {}
function Mammal() {}
Mammal.prototype = Object.create(Animal.prototype);
function Dog() {}
Dog.prototype = Object.create(Mammal.prototype);
const myDog = new Dog();
In this setup, Animal
is the superclass, Mammal
is a subclass that inherits from Animal
, and Dog
is a subclass that inherits from Mammal
. We create an instance of Dog
called myDog
. We expect that myDog
is an instance of Dog
, Mammal
, and Animal
.
Now, let's walk through the solution approach to check if myDog
is an instance of Animal
:
-
We call our hypothetical function to check:
isInstanceOf(myDog, Animal)
. -
Inside the function, we first check if
Animal
isnull
orundefined
. In our case, it's not, so we continue. -
We start a loop where
obj
is initiallymyDog
. We will loop through its prototype chain to check if any prototype along the way is the prototype ofAnimal
. -
We use
Object.getPrototypeOf(obj)
to get the prototype ofmyDog
, which will beDog.prototype
. -
We compare
Dog.prototype
withAnimal.prototype
using===
. They are not the same, so we move up the prototype chain. -
We set
obj
to its own prototype withobj = Object.getPrototypeOf(obj)
, nowobj
refers toMammal.prototype
. -
We compare
Mammal.prototype
withAnimal.prototype
. Again, they are not the same, so we continue up the prototype chain. -
We update
obj
again withobj = Object.getPrototypeOf(obj)
, andobj
now refers toAnimal.prototype
. -
This time, when we compare
Animal.prototype
withAnimal.prototype
, we find them to be the same. -
Since we found a match, our function returns
true
, correctly identifying thatmyDog
is an instance ofAnimal
based on the prototype chain.
This walkthrough demonstrates the solution's ability to traverse the entire inheritance chain to identify the relationship between an object and a potential superclass, checking each link in the prototype chain until a match is found or until it reaches the end.
Solution Implementation
1def check_if_instance_of(object_to_check, class_constructor):
2 """
3 This function checks if a given object is an instance of a specified class/function.
4
5 :param object_to_check: The object to check for being an instance of the class_constructor provided.
6 :param class_constructor: The class constructor or function to check against.
7 :return: True if object_to_check is an instance of class_constructor; otherwise, False.
8 """
9 # Return False immediately if class_constructor is None.
10 if class_constructor is None:
11 return False
12
13 # Traverse the prototype (or class hierarchy in Python) of object_to_check.
14 while object_to_check is not None:
15 # Check if object_to_check is a direct instance of class_constructor.
16 if isinstance(object_to_check, class_constructor):
17 return True
18 # Move up the class hierarchy (python does not require manual traversal like JavaScript).
19 # In python, isinstance already checks the entire class hierarchy.
20 break # Break immediately since further manual traversal is unnecessary.
21
22 # The entire class hierarchy was checked and no instances of class_constructor were found.
23 return False
24
25# Usage example:
26# check_if_instance_of(datetime.date.today(), datetime.date) # Should return True as today's date is an instance of the date class.
27
1/**
2 * This method checks if a given object is an instance of a specified class.
3 *
4 * @param objectToCheck The object to check for being an instance of the classConstructor provided.
5 * @param classConstructor The class constructor to check against. It can be null.
6 * @return True if the objectToCheck is an instance of the classConstructor; otherwise, false.
7 */
8public static boolean checkIfInstanceOf(Object objectToCheck, Class<?> classConstructor) {
9 // Return false immediately if classConstructor is null.
10 if (classConstructor == null) {
11 return false;
12 }
13
14 // Check if objectToCheck is an instance of the class using the instanceof operator.
15 return classConstructor.isInstance(objectToCheck);
16}
17
18// Usage example:
19// checkIfInstanceOf(new Date(), Date.class); // Returns true, because a Date object is an instance of the Date class.
20
1#include <typeinfo>
2
3// This function checks if a given object is an instance of a specified class.
4// @tparam ObjectToCheckType - The type of the object to be checked.
5// @tparam ClassConstructorType - The class type to check against.
6// @param object_to_check - The object to check if it's an instance of the class_constructor provided.
7// @param class_constructor - A pointer to an instance of the class type to check against.
8// @returns {bool} - True if 'object_to_check' is an instance of 'class_constructor'; otherwise, false.
9template<typename ObjectToCheckType, typename ClassConstructorType>
10bool CheckIfInstanceOf(const ObjectToCheckType* object_to_check, const ClassConstructorType* class_constructor) {
11 // Return false immediately if object_to_check or class_constructor is a null pointer.
12 if (object_to_check == nullptr || class_constructor == nullptr) {
13 return false;
14 }
15
16 // Check if the types match using dynamic_cast to downcast to derived class.
17 // dynamic_cast will return nullptr if the cast is not possible (i.e., if the objects are of different types).
18 return dynamic_cast<const ClassConstructorType*>(object_to_check) != nullptr;
19}
20
21// Usage example:
22// CheckIfInstanceOf<Date, Date>(&dateInstance, &dateClassInstance); // Should return true if dateInstance is an instance of Date.
23
1// This function checks if a given object is an instance of a specified class/function.
2// @param {any} objectToCheck - The object to check for being an instance of the classFunction provided.
3// @param {Function | null | undefined} classConstructor - The class constructor or function to check against.
4// @returns {boolean} - True if the objectToCheck is an instance of the classConstructor; otherwise, false.
5function checkIfInstanceOf(objectToCheck: any, classConstructor: Function | null | undefined): boolean {
6 // Return false immediately if classConstructor is null or undefined.
7 if (classConstructor === null || classConstructor === undefined) {
8 return false;
9 }
10 // Traverse the prototype chain of the objectToCheck.
11 while (objectToCheck !== null && objectToCheck !== undefined) {
12 // Retrieve the prototype of the current object.
13 const currentPrototype = Object.getPrototypeOf(objectToCheck);
14 // Check if the current prototype equals the prototype of the classConstructor.
15 // If yes, objectToCheck is an instance of classConstructor.
16 if (currentPrototype === classConstructor.prototype) {
17 return true;
18 }
19 // Move up the prototype chain.
20 objectToCheck = currentPrototype;
21 }
22 // The entire prototype chain was checked and classConstructor.prototype was not found.
23 return false;
24}
25
26// Usage example:
27// checkIfInstanceOf(new Date(), Date); // Should return true since a Date object is an instance of the Date class.
28
Time and Space Complexity
Time Complexity
The time complexity of the checkIfInstanceOf
function is primarily determined by the while loop that traverses the prototype chain of the obj
parameter. In the worst-case scenario, this loop will execute once for each link in the prototype chain until it either finds the prototype of classFunction
or until it reaches the end of the chain (null
). If n
represents the number of prototypes in the chain, then the time complexity would be O(n)
, as each prototype is visited at most once.
Space Complexity
The space complexity of the function is O(1)
, primarily because it uses a fixed amount of space. Apart from the space used for the parameters and the loop variable proto
, the function does not allocate any additional space that grows with the input size. The space required for the function call does not depend on the size of the prototype chain, hence it's constant.
Which of these properties could exist for a graph but not a tree?
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